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    <title>Opposite Attractions: A Theme Park Design Show - Episodes Tagged with “Magic”</title>
    <link>https://www.opposite-attractions.com/tags/magic</link>
    <pubDate>Mon, 18 Feb 2019 02:00:00 -0500</pubDate>
    <description>A former Universal Studios Florida employee and a former Walt Disney World cast member challenge each other to imagineer their own theme parks, one attraction at a time, while also discussing the current state of the theme park industry. Hosted by Scottye Moore and Jim Murphy.</description>
    <language>en-us</language>
    <itunes:type>episodic</itunes:type>
    <itunes:subtitle>A comedy design challenge podcast about creating theme parks that are 'technically possible'.</itunes:subtitle>
    <itunes:author>Jim Murphy &amp; Scottye Moore</itunes:author>
    <itunes:summary>A former Universal Studios Florida employee and a former Walt Disney World cast member challenge each other to imagineer their own theme parks, one attraction at a time, while also discussing the current state of the theme park industry. Hosted by Scottye Moore and Jim Murphy.</itunes:summary>
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    <itunes:explicit>yes</itunes:explicit>
    <itunes:keywords>imagineering, disney, theme parks, universal studios, comedy, design, architecture, walt disney world, walt disney, epcot, animal kingdom, disneyland</itunes:keywords>
    <itunes:owner>
      <itunes:name>Jim Murphy &amp; Scottye Moore</itunes:name>
      <itunes:email>oppattshow@gmail.com</itunes:email>
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  <itunes:category text="Places &amp; Travel"/>
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  <itunes:category text="Design"/>
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  <title>The Quest For Something New</title>
  <link>http://www.opposite-attractions.com/67</link>
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  <pubDate>Mon, 18 Feb 2019 02:00:00 -0500</pubDate>
  <author>Jim Murphy &amp; Scottye Moore</author>
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  <itunes:episodeType>full</itunes:episodeType>
  <itunes:season>5</itunes:season>
  <itunes:author>Jim Murphy &amp; Scottye Moore</itunes:author>
  <itunes:subtitle>Jim transports slaves. Scottye relaxes his body.</itunes:subtitle>
  <itunes:duration>33:41</itunes:duration>
  <itunes:explicit>yes</itunes:explicit>
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  <description>&lt;p&gt;This week, your hosts begin by taking an online journey through the many "wonders" of Gatlinburg, TN with a combined Yelp review score of 3.2! Then, with knockoffs and imitations behind them, they set off to create a ride system that has never before been seen! First up, Scottye attaches guests to a harness on the end of a stick to allow them to battle in &lt;em&gt;&lt;strong&gt;Verngar's School Of Magic&lt;/strong&gt;&lt;/em&gt;, where they may earn badges to become the Ultimate Wizard and impress someone named Chuck. Meanwhile, Jim decides that what guests really want to do is to rescue slaves using the power of the hanging rollercoaster as they find themselves forcefully strapped into &lt;em&gt;&lt;strong&gt;The Temple Mine Escape&lt;/strong&gt;&lt;/em&gt;. As both of these attractions have some basis in the real world, they finish the show gawking at videos of similar but not too similar versions of their attractions (which is fantastic for an audio-only show, so go check us out on Twitch.tv!) &lt;/p&gt;
</description>
  <itunes:keywords>disney, disney world, universal studios, design, imagineering, engineering, architecture, nike, michael vick, Gatlinburg, temple of doom, magic, levitation</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>This week, your hosts begin by taking an online journey through the many "wonders" of Gatlinburg, TN with a combined Yelp review score of 3.2! Then, with knockoffs and imitations behind them, they set off to create a ride system that has never before been seen! First up, Scottye attaches guests to a harness on the end of a stick to allow them to battle in <em><strong>Verngar's School Of Magic</strong></em>, where they may earn badges to become the Ultimate Wizard and impress someone named Chuck. Meanwhile, Jim decides that what guests really want to do is to rescue slaves using the power of the hanging rollercoaster as they find themselves forcefully strapped into <em><strong>The Temple Mine Escape</strong></em>. As both of these attractions have some basis in the real world, they finish the show gawking at videos of similar but not too similar versions of their attractions (which is fantastic for an audio-only show, so go check us out on Twitch.tv!)</p><p><a rel="payment" href="https://www.patreon.com/ALoadofBS">Support Opposite Attractions: A Theme Park Design Show</a></p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>This week, your hosts begin by taking an online journey through the many "wonders" of Gatlinburg, TN with a combined Yelp review score of 3.2! Then, with knockoffs and imitations behind them, they set off to create a ride system that has never before been seen! First up, Scottye attaches guests to a harness on the end of a stick to allow them to battle in <em><strong>Verngar's School Of Magic</strong></em>, where they may earn badges to become the Ultimate Wizard and impress someone named Chuck. Meanwhile, Jim decides that what guests really want to do is to rescue slaves using the power of the hanging rollercoaster as they find themselves forcefully strapped into <em><strong>The Temple Mine Escape</strong></em>. As both of these attractions have some basis in the real world, they finish the show gawking at videos of similar but not too similar versions of their attractions (which is fantastic for an audio-only show, so go check us out on Twitch.tv!)</p><p><a rel="payment" href="https://www.patreon.com/ALoadofBS">Support Opposite Attractions: A Theme Park Design Show</a></p>]]>
  </itunes:summary>
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<item>
  <title>The Quest For Goblins</title>
  <link>http://www.opposite-attractions.com/65</link>
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  <pubDate>Mon, 04 Feb 2019 02:00:00 -0500</pubDate>
  <author>Jim Murphy &amp; Scottye Moore</author>
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  <itunes:episodeType>full</itunes:episodeType>
  <itunes:season>5</itunes:season>
  <itunes:author>Jim Murphy &amp; Scottye Moore</itunes:author>
  <itunes:subtitle>Jim commits regicide. Scottye has a vision.</itunes:subtitle>
  <itunes:duration>32:09</itunes:duration>
  <itunes:explicit>yes</itunes:explicit>
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  <description>&lt;p&gt;This week, we discuss Scottye's vision board and a massively expensive VIP experience at WDW. Following that, we continue our quest of designing the Mysterious Kingdom by introducing some goblins into the mix. Mines continue to play a fun role in our theme park as Scottye sends guests into a bit of a kerfuffle between a village of dwarves and a village of goblins. Manage to sneak past some pesky dwarf gaurds and find yourself on a wild ride through, ahem, &lt;em&gt;&lt;strong&gt;Tugnut's Shaft Drop&lt;/strong&gt;&lt;/em&gt;, a cart coaster and drop attraction that'll have you holding onto your gorbins with all your might. Meanwhile, Jim put his guests through some anti-goblin training and into &lt;em&gt;&lt;strong&gt;The Cave Of The Goblin King&lt;/strong&gt;&lt;/em&gt;, where through the use of might, magic, and special effects you put an end to the nefarious Goblin King as well as some (probably cheaply made) puppets all in the search for treasure and probably another cheap keychain or mass-produced pin! &lt;/p&gt;
</description>
  <itunes:keywords>disney, disney world, universal studios, design, imagineering, engineering, architecture, dungeons and dragons, quest, adventure, goblins, roller coaster, drop tower, magic</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>This week, we discuss Scottye's vision board and a massively expensive VIP experience at WDW. Following that, we continue our quest of designing the Mysterious Kingdom by introducing some goblins into the mix. Mines continue to play a fun role in our theme park as Scottye sends guests into a bit of a kerfuffle between a village of dwarves and a village of goblins. Manage to sneak past some pesky dwarf gaurds and find yourself on a wild ride through, ahem, <em><strong>Tugnut's Shaft Drop</strong></em>, a cart coaster and drop attraction that'll have you holding onto your gorbins with all your might. Meanwhile, Jim put his guests through some anti-goblin training and into <em><strong>The Cave Of The Goblin King</strong></em>, where through the use of might, magic, and special effects you put an end to the nefarious Goblin King as well as some (probably cheaply made) puppets all in the search for treasure and probably another cheap keychain or mass-produced pin!</p><p><a rel="payment" href="https://www.patreon.com/ALoadofBS">Support Opposite Attractions: A Theme Park Design Show</a></p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>This week, we discuss Scottye's vision board and a massively expensive VIP experience at WDW. Following that, we continue our quest of designing the Mysterious Kingdom by introducing some goblins into the mix. Mines continue to play a fun role in our theme park as Scottye sends guests into a bit of a kerfuffle between a village of dwarves and a village of goblins. Manage to sneak past some pesky dwarf gaurds and find yourself on a wild ride through, ahem, <em><strong>Tugnut's Shaft Drop</strong></em>, a cart coaster and drop attraction that'll have you holding onto your gorbins with all your might. Meanwhile, Jim put his guests through some anti-goblin training and into <em><strong>The Cave Of The Goblin King</strong></em>, where through the use of might, magic, and special effects you put an end to the nefarious Goblin King as well as some (probably cheaply made) puppets all in the search for treasure and probably another cheap keychain or mass-produced pin!</p><p><a rel="payment" href="https://www.patreon.com/ALoadofBS">Support Opposite Attractions: A Theme Park Design Show</a></p>]]>
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