<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" encoding="UTF-8" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:admin="http://webns.net/mvcb/" xmlns:atom="http://www.w3.org/2005/Atom/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:googleplay="http://www.google.com/schemas/play-podcasts/1.0" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:fireside="http://fireside.fm/modules/rss/fireside">
  <channel>
    <fireside:hostname>web02.fireside.fm</fireside:hostname>
    <fireside:genDate>Thu, 14 May 2026 18:56:12 -0500</fireside:genDate>
    <generator>Fireside (https://fireside.fm)</generator>
    <title>Opposite Attractions: A Theme Park Design Show - Episodes Tagged with “Reddit”</title>
    <link>https://www.opposite-attractions.com/tags/reddit</link>
    <pubDate>Mon, 02 Dec 2019 02:00:00 -0500</pubDate>
    <description>A former Universal Studios Florida employee and a former Walt Disney World cast member challenge each other to imagineer their own theme parks, one attraction at a time, while also discussing the current state of the theme park industry. Hosted by Scottye Moore and Jim Murphy.
</description>
    <language>en-us</language>
    <itunes:type>episodic</itunes:type>
    <itunes:subtitle>A comedy design challenge podcast about creating theme parks that are 'technically possible'.</itunes:subtitle>
    <itunes:author>Jim Murphy &amp; Scottye Moore</itunes:author>
    <itunes:summary>A former Universal Studios Florida employee and a former Walt Disney World cast member challenge each other to imagineer their own theme parks, one attraction at a time, while also discussing the current state of the theme park industry. Hosted by Scottye Moore and Jim Murphy.
</itunes:summary>
    <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/5/5e5a3f58-2401-4fc4-a216-6648f532210c/cover.jpg?v=1"/>
    <itunes:explicit>yes</itunes:explicit>
    <itunes:keywords>imagineering, disney, theme parks, universal studios, comedy, design, architecture, walt disney world, walt disney, epcot, animal kingdom, disneyland</itunes:keywords>
    <itunes:owner>
      <itunes:name>Jim Murphy &amp; Scottye Moore</itunes:name>
      <itunes:email>oppattshow@gmail.com</itunes:email>
    </itunes:owner>
<itunes:category text="Comedy"/>
<itunes:category text="Society &amp; Culture">
  <itunes:category text="Places &amp; Travel"/>
</itunes:category>
<itunes:category text="Arts">
  <itunes:category text="Design"/>
</itunes:category>
<item>
  <title>Let's Get Sharp!</title>
  <link>http://www.opposite-attractions.com/106</link>
  <guid isPermaLink="false">c3ba6dfa-d830-4d82-9c9c-cabcd513d590</guid>
  <pubDate>Mon, 02 Dec 2019 02:00:00 -0500</pubDate>
  <author>Jim Murphy &amp; Scottye Moore</author>
  <enclosure url="https://pdcn.co/e/aphid.fireside.fm/d/1437767933/5e5a3f58-2401-4fc4-a216-6648f532210c/c3ba6dfa-d830-4d82-9c9c-cabcd513d590.mp3" length="35557458" type="audio/mp3"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:season>7</itunes:season>
  <itunes:author>Jim Murphy &amp; Scottye Moore</itunes:author>
  <itunes:subtitle>Scottye says there can be many. Jim says there can be only one.</itunes:subtitle>
  <itunes:duration>37:02</itunes:duration>
  <itunes:explicit>yes</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/5/5e5a3f58-2401-4fc4-a216-6648f532210c/cover.jpg?v=1"/>
  <description>&lt;p&gt;This week, your hosts spend way too much time talking about Baby Yoda merch and laughing at Reddit and not near enough time trying to put sharp pointy objects into attractions for Epic Universe. However, Scottye does eventually get around to inviting guests into his &lt;em&gt;&lt;strong&gt;Knives Land&lt;/strong&gt;&lt;/em&gt;, which may have originally been planned for California Adventure before they settled on Superstar Limo. Then, Jim creates two rides in one as he creates and destroys Highlanders in an attraction that he didn't actually name in the episode but probably has something to do with a Quickening or at least Mr. Krabs. &lt;/p&gt;

&lt;p&gt;Future note: Please do not relieve yourself in the queue for Mickey &amp;amp; Minnie's Runaway Railaway, no matter how funny you'll think it'll be posted on the internet later.  &lt;/p&gt;
</description>
  <itunes:keywords>disney, disney world, universal studios, design, imagineering, engineering, architecture, reddit, space mountain, peter pan's flight, bumper cars, knives out, great movie ride</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>This week, your hosts spend way too much time talking about Baby Yoda merch and laughing at Reddit and not near enough time trying to put sharp pointy objects into attractions for Epic Universe. However, Scottye does eventually get around to inviting guests into his <em><strong>Knives Land</strong></em>, which may have originally been planned for California Adventure before they settled on Superstar Limo. Then, Jim creates two rides in one as he creates and destroys Highlanders in an attraction that he didn&#39;t actually name in the episode but probably has something to do with a Quickening or at least Mr. Krabs. </p>

<p>Future note: Please do not relieve yourself in the queue for Mickey &amp; Minnie&#39;s Runaway Railaway, no matter how funny you&#39;ll think it&#39;ll be posted on the internet later. </p><p><a rel="payment" href="https://www.patreon.com/ALoadofBS">Support Opposite Attractions: A Theme Park Design Show</a></p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>This week, your hosts spend way too much time talking about Baby Yoda merch and laughing at Reddit and not near enough time trying to put sharp pointy objects into attractions for Epic Universe. However, Scottye does eventually get around to inviting guests into his <em><strong>Knives Land</strong></em>, which may have originally been planned for California Adventure before they settled on Superstar Limo. Then, Jim creates two rides in one as he creates and destroys Highlanders in an attraction that he didn&#39;t actually name in the episode but probably has something to do with a Quickening or at least Mr. Krabs. </p>

<p>Future note: Please do not relieve yourself in the queue for Mickey &amp; Minnie&#39;s Runaway Railaway, no matter how funny you&#39;ll think it&#39;ll be posted on the internet later. </p><p><a rel="payment" href="https://www.patreon.com/ALoadofBS">Support Opposite Attractions: A Theme Park Design Show</a></p>]]>
  </itunes:summary>
</item>
<item>
  <title>Let's Get Very Dangerous!</title>
  <link>http://www.opposite-attractions.com/100</link>
  <guid isPermaLink="false">39d9a094-03d1-4f60-9ee3-d56841255ad1</guid>
  <pubDate>Mon, 21 Oct 2019 02:00:00 -0400</pubDate>
  <author>Jim Murphy &amp; Scottye Moore</author>
  <enclosure url="https://pdcn.co/e/aphid.fireside.fm/d/1437767933/5e5a3f58-2401-4fc4-a216-6648f532210c/39d9a094-03d1-4f60-9ee3-d56841255ad1.mp3" length="36567666" type="audio/mp3"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:season>7</itunes:season>
  <itunes:author>Jim Murphy &amp; Scottye Moore</itunes:author>
  <itunes:subtitle>Scottye cuts it close. Jim goes for a spin.</itunes:subtitle>
  <itunes:duration>38:05</itunes:duration>
  <itunes:explicit>yes</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/5/5e5a3f58-2401-4fc4-a216-6648f532210c/cover.jpg?v=1"/>
  <description>&lt;p&gt;This week, we begin talking about some theme park malfunctions, which ends up leading perfectly into our plan to give our Epic Universe some harrowingly dangerous attractions. First up, Scottye invites guests into &lt;em&gt;&lt;strong&gt;The Tomb Of Wonders&lt;/strong&gt;&lt;/em&gt;, a dark ride coaster featuring very real special effects that (hopefully) just barely miss riders. Then, Jim takes the idea of the heartline barrel roll and adds, you know, a space camp gyroscope to it. I mean, the point was to be dangerous, right?&lt;/p&gt;

&lt;p&gt;Next week -- we celebrate (?) 100 episodes (and a top 5 show) by playing Jim's tabletop RPG Survive The Magic.  &lt;/p&gt;
</description>
  <itunes:keywords>disney, disney world, universal studios, design, imagineering, engineering, architecture, indiana jones, space camp, reddit, theme park, cast member, danger</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>This week, we begin talking about some theme park malfunctions, which ends up leading perfectly into our plan to give our Epic Universe some harrowingly dangerous attractions. First up, Scottye invites guests into <em><strong>The Tomb Of Wonders</strong></em>, a dark ride coaster featuring very real special effects that (hopefully) just barely miss riders. Then, Jim takes the idea of the heartline barrel roll and adds, you know, a space camp gyroscope to it. I mean, the point was to be dangerous, right?</p>

<p>Next week -- we celebrate (?) 100 episodes (and a top 5 show) by playing Jim&#39;s tabletop RPG Survive The Magic. </p><p><a rel="payment" href="https://www.patreon.com/ALoadofBS">Support Opposite Attractions: A Theme Park Design Show</a></p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>This week, we begin talking about some theme park malfunctions, which ends up leading perfectly into our plan to give our Epic Universe some harrowingly dangerous attractions. First up, Scottye invites guests into <em><strong>The Tomb Of Wonders</strong></em>, a dark ride coaster featuring very real special effects that (hopefully) just barely miss riders. Then, Jim takes the idea of the heartline barrel roll and adds, you know, a space camp gyroscope to it. I mean, the point was to be dangerous, right?</p>

<p>Next week -- we celebrate (?) 100 episodes (and a top 5 show) by playing Jim&#39;s tabletop RPG Survive The Magic. </p><p><a rel="payment" href="https://www.patreon.com/ALoadofBS">Support Opposite Attractions: A Theme Park Design Show</a></p>]]>
  </itunes:summary>
</item>
<item>
  <title>Let's Get Gaming!</title>
  <link>http://www.opposite-attractions.com/99</link>
  <guid isPermaLink="false">f1c1b029-67b3-454d-b447-5ee0ad43f8cc</guid>
  <pubDate>Mon, 14 Oct 2019 09:00:00 -0400</pubDate>
  <author>Jim Murphy &amp; Scottye Moore</author>
  <enclosure url="https://pdcn.co/e/aphid.fireside.fm/d/1437767933/5e5a3f58-2401-4fc4-a216-6648f532210c/f1c1b029-67b3-454d-b447-5ee0ad43f8cc.mp3" length="30931486" type="audio/mp3"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:season>7</itunes:season>
  <itunes:author>Jim Murphy &amp; Scottye Moore</itunes:author>
  <itunes:subtitle>Jim gets electric. Scottye goes psycho.</itunes:subtitle>
  <itunes:duration>32:13</itunes:duration>
  <itunes:explicit>yes</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/5/5e5a3f58-2401-4fc4-a216-6648f532210c/cover.jpg?v=1"/>
  <description>&lt;p&gt;This week, we set our sights on giving our own Epic Universe some attractions based on video games. Surely no one has ever thought of doing such a thing! First up, Jim swims his way from the 50s, to the 80s, and to today as he combines the original flying saucers of Disneyland, the Ninja Turtles, and a slight wiring malfunction at Volcano Bay to recreate the sewer levels of the original TMNT video game. Caution, you my get shockingly wet. Then, Scottye embraces the crazy as he sends guests into the world of Psychonauts on &lt;em&gt;&lt;strong&gt;Meat Circus Mania&lt;/strong&gt;&lt;/em&gt;, and somehow this of all things has nothing to do with Guy Fieri. Can you handle the rigors of psychic training? Probably not, but we know you'll ride anyway! &lt;/p&gt;
</description>
  <itunes:keywords>disney, disney world, universal studios, design, imagineering, engineering, architecture, tmnt, psychonauts, disneyland, volcano bay, reddit</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>This week, we set our sights on giving our own Epic Universe some attractions based on video games. Surely no one has ever thought of doing such a thing! First up, Jim swims his way from the 50s, to the 80s, and to today as he combines the original flying saucers of Disneyland, the Ninja Turtles, and a slight wiring malfunction at Volcano Bay to recreate the sewer levels of the original TMNT video game. Caution, you my get shockingly wet. Then, Scottye embraces the crazy as he sends guests into the world of Psychonauts on <em><strong>Meat Circus Mania</strong></em>, and somehow this of all things has nothing to do with Guy Fieri. Can you handle the rigors of psychic training? Probably not, but we know you&#39;ll ride anyway!</p><p><a rel="payment" href="https://www.patreon.com/ALoadofBS">Support Opposite Attractions: A Theme Park Design Show</a></p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>This week, we set our sights on giving our own Epic Universe some attractions based on video games. Surely no one has ever thought of doing such a thing! First up, Jim swims his way from the 50s, to the 80s, and to today as he combines the original flying saucers of Disneyland, the Ninja Turtles, and a slight wiring malfunction at Volcano Bay to recreate the sewer levels of the original TMNT video game. Caution, you my get shockingly wet. Then, Scottye embraces the crazy as he sends guests into the world of Psychonauts on <em><strong>Meat Circus Mania</strong></em>, and somehow this of all things has nothing to do with Guy Fieri. Can you handle the rigors of psychic training? Probably not, but we know you&#39;ll ride anyway!</p><p><a rel="payment" href="https://www.patreon.com/ALoadofBS">Support Opposite Attractions: A Theme Park Design Show</a></p>]]>
  </itunes:summary>
</item>
  </channel>
</rss>
