<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" encoding="UTF-8" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:admin="http://webns.net/mvcb/" xmlns:atom="http://www.w3.org/2005/Atom/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:googleplay="http://www.google.com/schemas/play-podcasts/1.0" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:fireside="http://fireside.fm/modules/rss/fireside">
  <channel>
    <fireside:hostname>web02.fireside.fm</fireside:hostname>
    <fireside:genDate>Wed, 22 Apr 2026 18:05:34 -0500</fireside:genDate>
    <generator>Fireside (https://fireside.fm)</generator>
    <title>Opposite Attractions: A Theme Park Design Show - Episodes Tagged with “Season Finale”</title>
    <link>https://www.opposite-attractions.com/tags/season%20finale</link>
    <pubDate>Thu, 28 Dec 2017 09:00:00 -0500</pubDate>
    <description>A former Universal Studios Florida employee and a former Walt Disney World cast member challenge each other to imagineer their own theme parks, one attraction at a time, while also discussing the current state of the theme park industry. Hosted by Scottye Moore and Jim Murphy.
</description>
    <language>en-us</language>
    <itunes:type>episodic</itunes:type>
    <itunes:subtitle>A comedy design challenge podcast about creating theme parks that are 'technically possible'.</itunes:subtitle>
    <itunes:author>Jim Murphy &amp; Scottye Moore</itunes:author>
    <itunes:summary>A former Universal Studios Florida employee and a former Walt Disney World cast member challenge each other to imagineer their own theme parks, one attraction at a time, while also discussing the current state of the theme park industry. Hosted by Scottye Moore and Jim Murphy.
</itunes:summary>
    <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/5/5e5a3f58-2401-4fc4-a216-6648f532210c/cover.jpg?v=1"/>
    <itunes:explicit>yes</itunes:explicit>
    <itunes:keywords>imagineering, disney, theme parks, universal studios, comedy, design, architecture, walt disney world, walt disney, epcot, animal kingdom, disneyland</itunes:keywords>
    <itunes:owner>
      <itunes:name>Jim Murphy &amp; Scottye Moore</itunes:name>
      <itunes:email>oppattshow@gmail.com</itunes:email>
    </itunes:owner>
<itunes:category text="Comedy"/>
<itunes:category text="Society &amp; Culture">
  <itunes:category text="Places &amp; Travel"/>
</itunes:category>
<itunes:category text="Arts">
  <itunes:category text="Design"/>
</itunes:category>
<item>
  <title>Challenge: What Stays And What Goes (Season Finale)</title>
  <link>http://www.opposite-attractions.com/15</link>
  <guid isPermaLink="false">c14f5516-9b02-4196-9356-e43a4b3ebec0</guid>
  <pubDate>Thu, 28 Dec 2017 09:00:00 -0500</pubDate>
  <author>Jim Murphy &amp; Scottye Moore</author>
  <enclosure url="https://pdcn.co/e/aphid.fireside.fm/d/1437767933/5e5a3f58-2401-4fc4-a216-6648f532210c/c14f5516-9b02-4196-9356-e43a4b3ebec0.mp3" length="32309063" type="audio/mp3"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:season>1</itunes:season>
  <itunes:author>Jim Murphy &amp; Scottye Moore</itunes:author>
  <itunes:subtitle>Scottye and Jim kill their babies. Or at least, Scottye says that is what Jim is doing. Jim doesn't not agree as they decide what attractions will live on forever in the annals of Apex and which should never have been thought up in the first place. </itunes:subtitle>
  <itunes:duration>32:34</itunes:duration>
  <itunes:explicit>yes</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/5/5e5a3f58-2401-4fc4-a216-6648f532210c/cover.jpg?v=1"/>
  <description>This week, we finish season one by figuring out the fifteen attractions that will become the core of Apex, The Peak Of Themed Entertainment. While Jim is more than happy to explain how dumb some of his ideas are, it becomes an issue of placement as they try to find five good attractions for the Hero, Villain, and Battle areas of their park. It's harder than it sounds.  
</description>
  <content:encoded>
    <![CDATA[<p>This week, we finish season one by figuring out the fifteen attractions that will become the core of Apex, The Peak Of Themed Entertainment. While Jim is more than happy to explain how dumb some of his ideas are, it becomes an issue of placement as they try to find five good attractions for the Hero, Villain, and Battle areas of their park. It&#39;s harder than it sounds. </p><p><a rel="payment" href="https://www.patreon.com/ALoadofBS">Support Opposite Attractions: A Theme Park Design Show</a></p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>This week, we finish season one by figuring out the fifteen attractions that will become the core of Apex, The Peak Of Themed Entertainment. While Jim is more than happy to explain how dumb some of his ideas are, it becomes an issue of placement as they try to find five good attractions for the Hero, Villain, and Battle areas of their park. It&#39;s harder than it sounds. </p><p><a rel="payment" href="https://www.patreon.com/ALoadofBS">Support Opposite Attractions: A Theme Park Design Show</a></p>]]>
  </itunes:summary>
</item>
  </channel>
</rss>
