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    <title>Opposite Attractions: A Theme Park Design Show - Episodes Tagged with “Takeshi's Castle”</title>
    <link>https://www.opposite-attractions.com/tags/takeshi's%20castle</link>
    <pubDate>Mon, 09 Dec 2019 02:00:00 -0500</pubDate>
    <description>A former Universal Studios Florida employee and a former Walt Disney World cast member challenge each other to imagineer their own theme parks, one attraction at a time, while also discussing the current state of the theme park industry. Hosted by Scottye Moore and Jim Murphy.</description>
    <language>en-us</language>
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    <itunes:subtitle>A comedy design challenge podcast about creating theme parks that are 'technically possible'.</itunes:subtitle>
    <itunes:author>Jim Murphy &amp; Scottye Moore</itunes:author>
    <itunes:summary>A former Universal Studios Florida employee and a former Walt Disney World cast member challenge each other to imagineer their own theme parks, one attraction at a time, while also discussing the current state of the theme park industry. Hosted by Scottye Moore and Jim Murphy.</itunes:summary>
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      <itunes:name>Jim Murphy &amp; Scottye Moore</itunes:name>
      <itunes:email>oppattshow@gmail.com</itunes:email>
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  <title>Let's Get Moving!</title>
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  <pubDate>Mon, 09 Dec 2019 02:00:00 -0500</pubDate>
  <author>Jim Murphy &amp; Scottye Moore</author>
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  <itunes:season>7</itunes:season>
  <itunes:author>Jim Murphy &amp; Scottye Moore</itunes:author>
  <itunes:subtitle>Jim does a balancing act. Scottye knows what it will take.</itunes:subtitle>
  <itunes:duration>31:38</itunes:duration>
  <itunes:explicit>yes</itunes:explicit>
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  <description>&lt;p&gt;This week, we discuss some of the insanity at this year's IAAPA conference in Orlando before setting about giving our very own Epic Universe it's own dangerous transportation systems. First up, Jim creates an in-park monorail-ish contraption that just so happens to routinely derail around the load/unload stations, leading to some harrowing balancing acts as guests try (and possibly fail) to make it to their next destination without falling to the sidewalks below. Meanwhile, outside the park, Scottye has instituted a guest proving ground to show that you have the fortitude to spend the day in a theme park that will most definitely cause bodily harm and/or death. Presumably you do not need a ticket to get to the turnstiles themselves, but you might need good insurance. &lt;/p&gt;

&lt;p&gt;Next week it's our season finale! Stay tuned! &lt;/p&gt;
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  <itunes:keywords>disney, disney world, universal studios, design, imagineering, engineering, architecture, monorail, american gladiators, wipeout, IAAPA, takeshi's castle, most extreme elimination challenge, MXC, the italian job</itunes:keywords>
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    <![CDATA[<p>This week, we discuss some of the insanity at this year's IAAPA conference in Orlando before setting about giving our very own Epic Universe it's own dangerous transportation systems. First up, Jim creates an in-park monorail-ish contraption that just so happens to routinely derail around the load/unload stations, leading to some harrowing balancing acts as guests try (and possibly fail) to make it to their next destination without falling to the sidewalks below. Meanwhile, outside the park, Scottye has instituted a guest proving ground to show that you have the fortitude to spend the day in a theme park that will most definitely cause bodily harm and/or death. Presumably you do not need a ticket to get to the turnstiles themselves, but you might need good insurance. </p>

<p>Next week it's our season finale! Stay tuned!</p><p><a rel="payment" href="https://www.patreon.com/ALoadofBS">Support Opposite Attractions: A Theme Park Design Show</a></p>]]>
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  <itunes:summary>
    <![CDATA[<p>This week, we discuss some of the insanity at this year's IAAPA conference in Orlando before setting about giving our very own Epic Universe it's own dangerous transportation systems. First up, Jim creates an in-park monorail-ish contraption that just so happens to routinely derail around the load/unload stations, leading to some harrowing balancing acts as guests try (and possibly fail) to make it to their next destination without falling to the sidewalks below. Meanwhile, outside the park, Scottye has instituted a guest proving ground to show that you have the fortitude to spend the day in a theme park that will most definitely cause bodily harm and/or death. Presumably you do not need a ticket to get to the turnstiles themselves, but you might need good insurance. </p>

<p>Next week it's our season finale! Stay tuned!</p><p><a rel="payment" href="https://www.patreon.com/ALoadofBS">Support Opposite Attractions: A Theme Park Design Show</a></p>]]>
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